colonyflow ยท Level 131

colonyflow Level 131

๐Ÿ“ Walkthrough

Overview

Level 131 is a short Normal three-color stage built around a flower grid picture โ€” pink flowers arranged on a green and gray grid. Pink covers nearly half the board, followed by green and gray in the middle layers, with tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the flowers from the outside in: green leaves first, then pink, and gray finishes at the bottom. With only three main colors, this is one of the simplest levels in the range โ€” the whole job is one long pink push with queue discipline.

  • Difficulty: Regular (Normal)
  • Estimated moves: 10โ€“20 taps

Step-by-Step Solution

  1. Open with green. Green is the outermost grid layer of the flower picture, so nothing underneath it can be carried away until the green tiles are gone. Tap the green tile and let the ants start the outer clear.
  2. Move to pink next. Pink is the flowers and covers nearly half the board, so this is the long stretch of the level. Tap pink, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
  3. Work the gray phase. Gray is the grid lines and was covered by the flower colors, so it only becomes reachable now. Clear gray in one continuous push and keep an eye on the queue.
  4. Clear the trace colors (orange, blue, cyan) as they are exposed. These small accents hide inside the picture, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long pink push.
  5. Watch the board approach the cleared state: as the last gray tiles are carried away, the flower grid disappears completely and the level-complete overlay with five white input slots appears, confirming the finish.

Strategy & Reasoning

The removal order is dictated by the layer geometry: green covers the outer grid, pink sits on the flower layer, and gray is the bottom layer, so the sequence green โ†’ pink โ†’ gray keeps the ants on reachable tiles. Pink is the strategic bottleneck โ€” it is nearly half the board, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running pink and gray at the same time fills the five slots and stalls the ants. The speed-up button should stay active for the whole pink phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.

Tips & Common Mistakes

  • Running pink and gray at the same time jams the five slots and stalls the board. Finish the flowers before starting the grid.
  • Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
  • Forgetting the speed-up button on the long pink phase wastes time. Keep the 2x speed active for the whole main clear.

Key Frames

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