colonyflow Level 126
๐ Walkthrough
Overview
Level 126 is a long Normal seven-color stage built around a flower bouquet picture โ pink tulips with a yellow smiling face on a cyan background. Cyan covers more than half the board as the background, followed by orange, yellow and pink in the middle layers, with green, blue and red as the smaller accent colors and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the bouquet from the outside in: green leaves first, then cyan, then orange, then yellow, then pink, then blue, and red finishes at the bottom. With a five-minute run and seven colors competing for only five queue slots, queue discipline is the whole challenge.
- Difficulty: Regular (Normal)
- Estimated moves: 35โ50 taps
Step-by-Step Solution
- Open with green. Green is the stems and leaves of the bouquet, so nothing underneath it can be carried away until the plant tiles are gone. Tap the green tile and let the ants start the outer clear.
- Move to cyan next. Cyan is the background and covers more than half the board, so this is the long stretch of the level. Tap cyan, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
- Work the orange phase. Orange tiles were covered by the outer colors, so they only become reachable now. Clear orange in one continuous push and keep an eye on the queue.
- Work yellow next. Yellow is the smiling face and was covered by the brighter colors, so it only becomes reachable in the middle of the level. Clear yellow in one push.
- Work pink next. Pink is the flower petals and becomes reachable after yellow. Clear pink in one push.
- Clear the trace colors (purple, brown, gray, black) as they are exposed. These small accents hide inside the bouquet, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long cyan push.
- Finish with blue and red. These are the bottom layers of the picture, so they only become reachable at the very end. Sweep them in bulk; since they are the final colors, it is safe to fill the queue and let the ants finish the board. The bouquet disappears completely and the level-complete overlay with five white input slots appears.
Strategy & Reasoning
The removal order is dictated by the layer geometry: green covers the leaves, cyan sits on the background layer, and red is the bottom layer, so the sequence green โ cyan โ orange โ yellow โ pink โ blue โ red keeps the ants on reachable tiles. Cyan is the strategic bottleneck โ it is more than half the board, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running cyan and pink at the same time fills the five slots and stalls the ants. Because the level runs five minutes, the speed-up button should stay active for the whole cyan phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.
Tips & Common Mistakes
- Running cyan and pink at the same time jams the five slots and stalls the board. Finish the background before starting the petals.
- Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
- Forgetting the speed-up button on the long cyan phase wastes time. Keep the 2x speed active for the whole background clear.
Key Frames



