colonyflow ยท Level 119

colonyflow Level 119

๐Ÿ“ Walkthrough

Overview

Level 119 is a Normal five-color stage built around a fox face picture โ€” an orange fox on a pink background. Pink covers the largest share of the board, followed by orange and green in the middle layers, with red and brown as the smaller accent colors and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the fox from the outside in: green leaves first, then pink, then red, then orange, and brown finishes at the bottom. With five colors competing for only five queue slots, disciplined queue switching is the whole challenge.

  • Difficulty: Regular (Normal)
  • Estimated moves: 25โ€“35 taps

Step-by-Step Solution

  1. Open with green. Green is the outermost outline layer of the fox picture, so nothing underneath it can be carried away until the outline tiles are gone. Tap the green tile and let the ants start the outer clear.
  2. Move to pink next. Pink is the background and the largest area of the picture, so this is the long stretch of the level. Tap pink, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
  3. Work the red phase. Red tiles were covered by the outer colors, so they only become reachable now. Clear red in one continuous push and keep an eye on the queue.
  4. Work orange next. Orange is the fox's face and was covered by the brighter colors, so it only becomes reachable in the middle of the level. Clear orange in one push.
  5. Clear the trace colors (gray, purple, blue, yellow, black) as they are exposed. These small accents hide inside the fox face, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long pink push.
  6. Finish with brown. Brown is the bottom outline layer of the picture, so it only becomes reachable at the very end. Sweep it in bulk; since it is the final color, it is safe to fill the queue with brown and let the ants finish the board. The fox face disappears completely and the level-complete overlay with five white input slots appears.

Strategy & Reasoning

The removal order is dictated by the layer geometry: green and pink cover the fox, red and orange sit on the middle layers, and brown is the bottom outline, so the sequence green โ†’ pink โ†’ red โ†’ orange โ†’ brown keeps the ants on reachable tiles. Pink is the strategic bottleneck โ€” it is the largest single area, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running pink and orange at the same time fills the five slots and stalls the ants. The speed-up button should stay active for the whole pink phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.

Tips & Common Mistakes

  • Running pink and orange at the same time jams the five slots and stalls the board. Finish the background before starting the fox.
  • Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
  • Forgetting the speed-up button on the long pink phase wastes time. Keep the 2x speed active for the whole background clear.

Key Frames

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