colonyflow Level 77
๐ Walkthrough
Overview
Level 77 is a Normal five-color stage built around a colorful layered oval mandala pattern โ concentric rings of red, green, orange, yellow and white. Red is the largest area of the picture, followed by green, orange and yellow in the middle layers, with brown as the small outline and accent color and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the rings from the outside in: yellow leaves first, then red, then green and orange, and brown finishes at the bottom. With five colors and many thin rings, disciplined queue switching is the whole challenge.
- Difficulty: Regular (Normal)
- Estimated moves: 25โ35 taps
Step-by-Step Solution
- Open with yellow. Yellow is the outermost ring layer of the mandala, so nothing underneath it can be carried away until it is gone. Tap the yellow tile and let the ants start the outer clear.
- Move to red next. Red is the largest ring and the biggest single color area of the picture, so this is the long stretch of the level. Tap red, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
- Work the green and orange phases. Green and orange form the middle rings and were covered by the outer colors, so they only become reachable now. Clear them one after another in continuous pushes and keep an eye on the queue so no slot is occupied by a color the ants are not working on.
- Clear the trace colors (pink, gray, black, blue) as they are exposed. These small accents hide inside the mandala, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the main pushes.
- Finish with brown. Brown is the bottom outline layer of the picture, so it only becomes reachable at the very end. Sweep it in bulk; since it is the final color, it is safe to fill the queue and let the ants finish the board.
- Watch the board approach the cleared state: as the last tiles are carried away, the mandala disappears completely and the level-complete overlay with five white input slots appears.
Strategy & Reasoning
The removal order is dictated by the layer geometry: yellow and red cover the outer rings, green and orange sit on the middle rings, and brown is the bottom layer, so the sequence yellow โ red โ green โ orange โ brown keeps the ants on reachable tiles. Red is the strategic bottleneck โ it is the largest single area, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. With five colors and only five queue slots, the worst mistake is pushing two large rings at once, which leaves no room for small colors and forces waiting. The efficient play is to alternate a main color with small trace colors so the ants are almost never idle, and to save Magnet and Lightning only for rescuing a jammed queue.
Tips & Common Mistakes
- Running red and green at the same time jams the five slots and stalls the board. Finish one ring before starting the next.
- Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
- Opening a "?" tile while the queue is full can block the line. Open unknown tiles only when a queue slot is free.
Key Frames



