colonyflow Level 75
๐ Walkthrough
Overview
Level 75 is a Normal six-color stage built around a flower bouquet picture โ pink blossoms with green stems against a deep blue background and a yellow vase. Pink is the largest area of the picture, followed by gray, blue and yellow in the middle layers, with orange and green as the smaller accent colors and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the bouquet from the outside in: yellow and green leave first, then pink and gray, then blue, and orange finishes at the bottom. With six colors competing for only five queue slots, disciplined queue switching is the whole challenge.
- Difficulty: Regular (Normal)
- Estimated moves: 25โ35 taps
Step-by-Step Solution
- Open with yellow. Yellow is the outermost layer of the bouquet (the vase and backdrop accents), so nothing underneath it can be carried away until it is gone. Tap the yellow tile and let the ants start the outer clear.
- Move to green next. Green forms the stems and leaves and sits just inside the yellow layer. Clear it in one push so the foliage starts disappearing and the colors beneath show through.
- Work the pink phase. Pink is the blossoms and the largest single color area of the picture, so this is the long stretch of the level. Tap pink, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
- Clear gray next. Gray tiles were covered by pink and yellow, so they only become reachable now. Clear gray in one continuous push and keep an eye on the queue so no slot is occupied by a color the ants are not working on.
- Clear the trace colors (purple, red, cyan, black, brown) and the white highlights as they are exposed, spending free queue slots on them immediately so they never block a slot during the main pushes.
- Finish with blue and orange. These are the bottom layers of the picture, so they only become reachable at the very end. Sweep them in bulk; since they are the final colors, it is safe to fill the queue and let the ants finish the board. The bouquet disappears completely and the level-complete overlay with five white input slots appears.
Strategy & Reasoning
The removal order is dictated by the layer geometry: yellow and green cover the bouquet, pink and gray sit on the middle layers, and orange is the bottom layer, so the sequence yellow โ green โ pink โ gray โ blue โ orange keeps the ants on reachable tiles. Pink is the strategic bottleneck โ it is the largest single area, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. With six colors and only five queue slots, the worst mistake is pushing two large colors at once, which leaves no room for small colors and forces waiting. The efficient play is to alternate a main color with small trace colors so the ants are almost never idle, and to save Magnet and Lightning only for rescuing a jammed queue.
Tips & Common Mistakes
- Running pink and gray at the same time jams the five slots and stalls the board. Finish one main color before starting the next.
- Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
- Opening a "?" tile while the queue is full can block the line. Open unknown tiles only when a queue slot is free.
Key Frames



