colonyflow Level 141
๐ Walkthrough
Overview
Level 141 is a short Normal four-color stage built around a castle picture โ a brown castle on an orange and yellow background. Orange covers nearly three quarters of the board, followed by red and brown in the middle layers, with yellow as the small outline accent and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the castle from the outside in: orange leaves first, then red, then brown, and yellow finishes at the bottom. With only four main colors and orange dominating, this is a simple level โ the whole job is one long orange push with queue discipline.
- Difficulty: Regular (Normal)
- Estimated moves: 15โ25 taps
Step-by-Step Solution
- Open with orange. Orange is the outermost background layer and covers nearly three quarters of the board, so nothing underneath it can be carried away until the backdrop tiles are gone. Tap the orange tile and let the ants begin the very long background clear.
- Move to red next. Red accents were covered by the orange, so they only become reachable now. Clear red in one push.
- Work the brown phase. Brown is the castle itself and was covered by the brighter colors, so it only becomes reachable in the middle of the level. Clear brown in one continuous push and use the 2x speed-up button to shorten the wait.
- Clear the trace colors (gray, pink, blue, black, green) as they are exposed. These small accents hide inside the castle, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long orange push.
- Finish with yellow. Yellow is the bottom outline layer of the picture, so it only becomes reachable at the very end. Sweep it in bulk; since it is the final color, it is safe to fill the queue with yellow and let the ants finish the board.
- Watch the board approach the cleared state: as the last yellow tiles are carried away, the castle disappears completely and the level-complete overlay with five white input slots appears, confirming the finish.
Strategy & Reasoning
The removal order is dictated by the layer geometry: orange covers the backdrop, red sits on the accents, and yellow is the bottom outline, so the sequence orange โ red โ brown โ yellow keeps the ants on reachable tiles. Orange is the strategic bottleneck โ it is nearly three quarters of the board, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running orange and brown at the same time fills the five slots and stalls the ants. The speed-up button should stay active for the whole orange phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.
Tips & Common Mistakes
- Running orange and brown at the same time jams the five slots and stalls the board. Finish the backdrop before starting the castle.
- Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
- Forgetting the speed-up button on the long orange phase wastes time. Keep the 2x speed active for the whole background clear.
Key Frames



