colonyflow Level 146
๐ Walkthrough
Overview
Level 146 is a Regular seven-color stage whose picture is a chubby orange pixel-art character โ a round orange body with a cyan visor-like pair of glasses, pink cheeks, and small blue, red and yellow accent details. The tiles are stacked in layers, so the clearing order follows the picture from the outside in: cyan and blue leave first as the outermost top accents, then pink and red are exposed in the middle, and the huge orange body carries the level, with brown and yellow finishing as the bottom layer. With orange taking most of the board and seven colors total, the whole level is paced around never letting the five-slot queue overfill.
- Difficulty: Regular (Normal)
- Estimated moves: 50โ60 taps
Step-by-Step Solution
- Tap cyan first. Cyan forms the character's glasses, a small outermost top accent that clears quickly and opens the way to the layers beneath.
- Move to blue next. Blue is the next small outer accent; sweep it right after cyan so the surface detail peels off before the big body layer.
- Now tap pink. Pink marks the cheeks and small outline details on the upper layers; it clears quickly and exposes the orange body underneath.
- Tap red next. Red is another small upper-layer accent; finish it before committing to the large orange carry.
- Now tap orange. Orange is the body itself, by far the largest color, so this is the long stretch of the level. Tap it in patches, turn on the 2x speed-up button, and do not start another big color at the same time.
- Sweep brown next. Brown is a lower-layer detail exposed after orange; clear it so only the final yellow remains.
- Finish with yellow. Yellow is the bottom accent layer, the last color to be exposed. Sweep it in bulk at the end; with only small tiles left, the queue can safely be filled. Use spare slots on the trace colors (purple, green, black) whenever they appear.
- A tile marked with a "?" hides its count until tapped โ open it only when a queue slot is free. If the queue jams, use the Magnet tool to pull the offending color, the Lightning tool for a cluster, and reserve the Eraser for a single stuck tile.
Strategy & Reasoning
The level follows the layered-stacking rule: a color that covers others must be carried away first, and the removal order measured in the solution video is cyan, blue, pink, red, orange, brown, yellow, which matches the geometry of the orange character. Peeling the small top accents before the body matters because orange covers everything else; tapping orange early would work but leave the top accents unreachable and clog the queue later. The queue is the bottleneck, and with seven colors competing for five slots the worst mistake is pushing orange together with another medium color, which fills every slot. The efficient play is to clear the small accents first, then run orange alone, using spare slots for trace colors, so a free slot is always ready. Tools like Magnet and Lightning are rescue-only, and the speed-up button should stay active through the orange stretch, the longest idle period.
Tips & Common Mistakes
- Starting the big orange carry before the cyan, blue, pink and red top accents are gone clogs the queue and stalls the board. Peel the surface first.
- Pushing orange together with brown or yellow fills all five slots. Finish orange before starting the bottom layers.
- Ignoring the "?" tiles until the queue is full leaves you with an unknown color that may not be removable. Open a "?" tile only when a slot is free.