colonyflow Level 145
๐ Walkthrough
Overview
Level 145 is a Regular five-color stage whose picture is a pixel-art primate face โ a warm orange and brown monkey head framed by a ring of green foliage, with small red and cyan accent details on the eyes and outline. The tiles are stacked in layers, so the clearing order follows the picture from the outside in: cyan leaves first as the outermost top layer, then the large green foliage ring is carried away, orange and brown are exposed in the middle, and red finishes last as the bottom layer. With five colors and a big green region, the level is paced around carrying that foliage layer without letting the queue jam.
- Difficulty: Regular (Normal)
- Estimated moves: 45โ55 taps
Step-by-Step Solution
- Tap cyan first. Cyan is the small outermost top accent sitting on the very surface, so it clears quickly and opens the way to the larger layers beneath.
- Now tap green. Green forms the whole foliage ring around the monkey face and is the largest single color, so this is the long stretch of the level. Tap green in patches, turn on the 2x speed-up button, and do not start another big color at the same time.
- Move to orange next. Orange is the monkey's face, which was covered by the green foliage; it only becomes reachable once green is mostly gone. Clear orange in one continuous push.
- Tap brown next. Brown is the monkey's darker fur detail on the middle layer; sweep it after orange so the face thins out.
- Finish with red. Red is the bottom accent layer (the eye and outline details), the last color to be exposed. Sweep it in bulk at the end; with only small tiles left, the queue can safely be filled to speed up the finish.
- Use spare queue slots on the trace colors (yellow, gray, pink, black) whenever they become visible. These tiny tiles clear in one tap and must not linger.
- A tile marked with a "?" hides its count until tapped โ open it only when a queue slot is free. If the queue does jam, use the Magnet tool to pull the offending color, the Lightning tool for a small cluster, and reserve the Eraser for a single stuck tile.
Strategy & Reasoning
The level follows the layered-stacking rule: a color that covers others must be carried away first, and the removal order measured in the solution video is cyan, green, orange, brown, red, which matches the geometry of the framed primate. Starting with the tiny cyan accent matters because it sits on the very top layer; tapping orange or brown early would waste ants on tiles still covered. The queue is the bottleneck, and with five colors competing for five slots the worst mistake is pushing green and orange at once, which fills every slot and stalls the small accents. The efficient play is to pair the long green carry with quick trace colors, so a free slot is always ready for the next exposed tile. Tools like Magnet and Lightning are rescue-only, and the speed-up button should stay active through the green and orange stretches, the two longest idle periods.
Tips & Common Mistakes
- Running green and orange at the same time fills the five-slot queue and stalls the board. Finish the foliage before starting the face.
- Tapping inner colors (brown, red) before the outer cyan and green are gone wastes ants on covered tiles. Work strictly outside in.
- Ignoring the "?" tiles until the queue is full leaves you with an unknown color that may not be removable. Open a "?" tile only when a slot is free.