colonyflow ยท Level 104

colonyflow Level 104

๐Ÿ“ Walkthrough

Overview

Level 104 is a Normal five-color stage built around a tiger face picture โ€” an orange tiger with black stripes on a green background. Green covers forty percent of the board as the background, followed by orange and yellow in the middle layers, with red and gray as the smaller accent colors and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the tiger from the outside in: gray leaves first, then green, then orange and yellow, and red finishes at the bottom. With five colors competing for only five queue slots, disciplined queue switching is the whole challenge.

  • Difficulty: Regular (Normal)
  • Estimated moves: 25โ€“35 taps

Step-by-Step Solution

  1. Open with gray. Gray is the outermost outline layer of the tiger face, so nothing underneath it can be carried away until it is gone. Tap the gray tile and let the ants start the outer clear.
  2. Move to green next. Green is the background and forty percent of the board, so this is the long stretch of the level. Tap green, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
  3. Work the orange phase. Orange is the tiger's face and was covered by the outer colors, so it only becomes reachable now. Clear orange in one continuous push and keep an eye on the queue.
  4. Work yellow next. Yellow tiles were covered by the brighter colors, so they only become reachable in the middle of the level. Clear yellow in one push.
  5. Clear the trace colors (blue, brown, black, pink, cyan) as they are exposed. These small accents hide inside the tiger face, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long green push.
  6. Finish with red. Red is the bottom layer of the picture, so it only becomes reachable at the very end. Sweep it in bulk; since it is the final color, it is safe to fill the queue and let the ants finish the board. The tiger face disappears completely and the level-complete overlay with five white input slots appears.

Strategy & Reasoning

The removal order is dictated by the layer geometry: gray and green cover the tiger, orange and yellow sit on the middle layers, and red is the bottom layer, so the sequence gray โ†’ green โ†’ orange โ†’ yellow โ†’ red keeps the ants on reachable tiles. Green is the strategic bottleneck โ€” it is the largest single area, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running green and orange at the same time fills the five slots and stalls the ants. The speed-up button should stay active for the whole green phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.

Tips & Common Mistakes

  • Running green and orange at the same time jams the five slots and stalls the board. Finish the background before starting the face color.
  • Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
  • Forgetting the speed-up button on the long green phase wastes time. Keep the 2x speed active for the whole background clear.

Key Frames

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