colonyflow Level 94
๐ Walkthrough
Overview
Level 94 is a Normal six-color stage built around a rainbow picture โ a rainbow arc with gray cloud shapes on a cyan background. Cyan is the largest area of the picture, followed by gray and blue in the middle layers, with orange, red and purple as the smaller accent colors and tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the rainbow from the outside in: purple leaves first, then red, then cyan and gray, then blue, and orange finishes at the bottom. With six colors and a three-minute run, queue discipline and the speed-up button are the whole challenge.
- Difficulty: Regular (Normal)
- Estimated moves: 30โ40 taps
Step-by-Step Solution
- Open with purple. Purple is the outermost outline layer of the rainbow, so nothing underneath it can be carried away until it is gone. Tap the purple tile and let the ants start the outer clear.
- Move to red next. Red sits just inside the purple layer, and clearing it exposes the middle of the rainbow. Keep the queue on one color at a time so the small tiles below do not get stuck.
- Work the cyan phase. Cyan is the background and the largest area of the picture, so this is the long stretch of the level. Tap cyan, use the 2x speed-up button to shorten the repeated waiting, and keep the queue from filling with any second color while the ants run.
- Work gray next. Gray forms the cloud shapes and was covered by the outer colors, so it only becomes reachable in the middle of the level. Clear gray in one push and keep an eye on the queue.
- Clear the trace colors (green, yellow, pink, black, brown) as they are exposed. These small accents hide inside the rainbow, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long cyan push.
- Finish with blue and orange. These are the bottom layers of the picture, so they only become reachable at the very end. Sweep them in bulk; since they are the final colors, it is safe to fill the queue and let the ants finish the board. The rainbow disappears completely and the level-complete overlay with five white input slots appears.
Strategy & Reasoning
The removal order is dictated by the layer geometry: purple and red cover the rainbow, cyan and gray sit on the middle layers, and orange is the bottom layer, so the sequence purple โ red โ cyan โ gray โ blue โ orange keeps the ants on reachable tiles. Cyan is the strategic bottleneck โ it is the largest single area, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running cyan and gray at the same time fills the five slots and stalls the ants. Because the level runs about three minutes, the speed-up button should stay active for the whole duration, and tools like Magnet and Lightning exist only to rescue a jammed queue.
Tips & Common Mistakes
- Running cyan and gray at the same time jams the five slots and stalls the board. Finish the background before starting the cloud color.
- Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
- Forgetting the speed-up button on such a long level wastes minutes. Keep the 2x speed active for the whole cyan phase.
Key Frames



