colonyflow ยท Level 103

colonyflow Level 103

๐Ÿ“ Walkthrough

Overview

Level 103 is a short Normal four-color stage built around a green tractor picture on a yellow background. Yellow covers nearly seventy percent of the board as the background, orange is the middle layer, green forms the tractor, and red is the small outline accent, with tiny trace colors scattered on top. The tiles are stacked in layers, so the clearing follows the tractor from the outside in: yellow leaves first, then green, then red, and orange finishes at the bottom. With only four main colors, the challenge is simple queue discipline โ€” one color at a time so the five slots never jam.

  • Difficulty: Regular (Normal)
  • Estimated moves: 15โ€“25 taps

Step-by-Step Solution

  1. Open with yellow. Yellow is the outermost background layer and covers nearly seventy percent of the board, so nothing underneath it can be carried away until the backdrop tiles are gone. Tap the yellow tile and let the ants begin the long background clear.
  2. Move to green next. Green forms the tractor and sits just inside the yellow layer. Clear it in one push so the vehicle starts disappearing and the colors beneath show through.
  3. Work the red phase. Red tiles were covered by the outer colors, so they only become reachable now. Clear red in one continuous push and use the 2x speed-up button to shorten the wait.
  4. Clear the trace colors (blue, brown, gray, black, pink, cyan) as they are exposed. These small accents hide inside the tractor, and the efficient play is to spend free queue slots on them immediately so they never block a slot during the long yellow push.
  5. Finish with orange. Orange is the bottom layer of the picture, so it only becomes reachable at the very end. Sweep it in bulk; since it is the final color, it is safe to fill the queue with orange and let the ants finish the board. The tractor disappears completely and the level-complete overlay with five white input slots appears.

Strategy & Reasoning

The removal order is dictated by the layer geometry: yellow covers the background, green sits on the tractor layer, and orange is the bottom layer, so the sequence yellow โ†’ green โ†’ red โ†’ orange keeps the ants on reachable tiles. Yellow is the strategic bottleneck โ€” it is nearly seventy percent of the board, and the correct play is to give it a long uninterrupted run while using spare queue slots for the small trace colors. Running yellow and green at the same time fills the five slots and stalls the ants. The speed-up button should stay active for the whole yellow phase, and tools like Magnet and Lightning exist only to rescue a jammed queue.

Tips & Common Mistakes

  • Running yellow and green at the same time jams the five slots and stalls the board. Finish the background before starting the vehicle color.
  • Ignoring the small trace colors until the queue is full leaves an unmatchable tile blocking the line. Clear every exposed accent immediately with a free slot.
  • Forgetting the speed-up button on the long yellow phase wastes time. Keep the 2x speed active for the whole background clear.

Key Frames

colonyflow level 103 walkthrough key frame 1colonyflow level 103 walkthrough key frame 2colonyflow level 103 walkthrough key frame 3colonyflow level 103 walkthrough key frame 4

Popular Levels