colonyflow Level 62
๐ Walkthrough
Overview
Level 62 is a Normal six-color stage whose target picture is a pixel-art yellow backpack: an orange body (about 36% of tiles), yellow body panels (about 27%), a cyan background (about 11%), red details (about 10%), blue details (about 10%), and brown straps (about 5%), with tiny gray, black and pink trace accents. The goal is to clear every tile by tapping the number tiles at the bottom so ants carry each color away. Because the tiles are stacked, the yellow body panels must leave first, then the cyan background, with the orange body, red details, blue details and brown straps finishing as the inner layers.
- Difficulty: Regular (Normal)
- Estimated moves: 20โ35 taps
Step-by-Step Solution
- Start by tapping the yellow tile. Yellow is the body panels of the backpack and sits on the outermost layer, so it is reachable immediately. Clear it first so it never gets buried under the body.
- Next, tap the cyan tile. Cyan is the background panel behind the backpack and sits on the same upper layer. Clear it in one push so the body opens up.
- While the cyan carry is running, clear the tiny gray, black and pink trace tiles opportunistically. They become reachable as the yellow panels come off; tapping them whenever a slot opens keeps the ants busy without blocking a slot.
- When yellow and cyan are mostly gone, tap the orange tile. Orange is the backpack body and was covered by the panels, so it only becomes reachable now. This is the largest single area on the board, so this is the long opening stretch. Keep the queue pointed at orange in batches and use the 2x speed-up button in the top-right corner to shorten the wait.
- Next, tap the red tile. Red forms small details on the backpack and is exposed only after orange finishes. Sweep red in a moderate push, keeping spare slots free.
- Then tap the blue tile. Blue forms the next set of details on the backpack; it becomes reachable once red is gone. Clear blue in small batches.
- Finish with the brown tile. Brown is the straps of the backpack โ the bottom layer โ so it is the last color to be exposed. Because it is final, the queue can safely be filled with brown to speed up the finish.
- Keep the five-slot queue under active control: with six main colors sharing five slots, push one main color plus at most one small color at a time, finish a color before starting the next, and never jam all five slots with mixed colors.
Strategy & Reasoning
The level is built around the layered-stacking rule: a color that covers others must be carried away first, and the removal order measured in the solution video is yellow, cyan, orange, red, blue, brown, which matches the geometry of the backpack. Clearing the yellow panels before the cyan background matters because they sit on top; tapping cyan first would leave those panels buried. The queue is the bottleneck โ six main colors share only five slots, and the worst mistake is pushing yellow and orange at the same time, which leaves no room for the small traces and forces waiting. The efficient play is to alternate the large orange body carry with the small yellow, cyan and trace colors so the ants are almost never idle. The 2x speed-up button should be active for the long orange body carry, since that single step accounts for most of the level's waiting time. If the queue jams, the Magnet tool pulls one whole color out of the line, while the Eraser is reserved for a single stuck tile.
Tips & Common Mistakes
- Tapping the orange body before the yellow panels and cyan background are gone is the classic mistake. The body tiles are still covered, so the ants have no path to them; always clear the panels and background first.
- Running yellow and orange at the same time jams the five-slot queue and strands the small traces. Finish yellow completely before starting orange.
- Ignoring the tiny gray, black and pink traces leaves slots blocked for no reason. Clear them opportunistically whenever a slot is free, instead of saving them all to the end.
Key Frames



