colonyflow ยท Level 6

colonyflow Level 6

๐Ÿ“ Walkthrough

Overview

Level 6 is a Normal three-color stage whose target picture is a pixel-art crescent moon with a magic wand: a large orange crescent (about 41% of tiles), scattered yellow star accents (about 46%), and a red wand handle running along the lower-left (about 13%), with a small blue star in the crescent's center and tiny cyan and pink trace tiles around the edges. The goal is to clear every tile by tapping the number tiles at the bottom so ants carry each color away. Because the tiles are stacked, the red wand must leave first, then the yellow stars, with the orange crescent finishing as the bottom layer.

  • Difficulty: Regular (Normal)
  • Estimated moves: 12โ€“18 taps

Step-by-Step Solution

  1. Start by tapping the red tile. Red forms the wand handle and sits on the top layer, so it is reachable immediately. Tap it and let the ants march to the lower-left and begin carrying the red squares away.
  2. While the red carry is running, clear the tiny blue, cyan and pink trace tiles that sit on the outer edge. They are small and become reachable as the wand comes off; tapping them opportunistically keeps a queue slot from being wasted on a large color alone.
  3. Next, tap the yellow tile. Yellow is the scattered star accent around the moon, and clearing it now keeps the small stars from lingering once the crescent is exposed. Watch the stars drop out one by one as the ants carry them away.
  4. When the yellow stars are mostly gone, tap the orange tile. Orange is the crescent body โ€” the largest single area left on the board โ€” so this is the long stretch of the level. Keep the queue pointed at orange in one continuous push and use the 2x speed-up button in the top-right corner to shorten the wait.
  5. Do not move on to a new color until the orange crescent is fully carried off. Any leftover orange keeps covering the center blue star and blocks the ants' path inward.
  6. Finish with the small blue center star. It was buried under the orange crescent, so it only becomes reachable at the very end; clear it in one tap once the crescent is gone.
  7. Keep the five-slot queue under active control: push one main color plus at most one small color at a time, finish a color before starting the next, and never jam all five slots with mixed colors.

Strategy & Reasoning

The level is a layered-stacking puzzle in which the red wand and yellow stars sit on the upper layers, while the orange crescent is the bottom layer they cover. The removal order measured in the solution video is red first, then yellow, with orange finishing last โ€” tapping the crescent at the start would waste ants on tiles that are still buried under the wand and stars. The queue is the main constraint: three main colors plus several trace colors share only five slots, and letting yellow and orange run simultaneously leaves no room for the small stars, which then stall. The efficient pattern is to clear the small upper colors (red, traces, yellow) early, then commit the queue to the large orange crescent for one continuous push. The 2x speed-up button should be active for the orange carry, since that step accounts for most of the level's waiting time. If the queue jams, the Magnet tool pulls one whole color out of the line, while the Eraser is reserved for a single stuck tile.

Tips & Common Mistakes

  • Tapping the orange crescent before the red wand and yellow stars are gone is the classic mistake. The crescent tiles are still covered, so the ants have no path to them; always clear the upper colors first.
  • Running yellow and orange at the same time jams the five-slot queue. Finish the yellow stars completely before starting the orange crescent push.
  • Ignoring the tiny blue, cyan and pink traces leaves slots blocked for no reason. Clear them opportunistically whenever a slot is free, instead of saving them all to the end.

Key Frames

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