colonyflow Level 46
๐ Walkthrough
Overview
Level 46 is a Normal two-color stage whose target picture is a pixel-art white bunny face: a gray face (about 75% of tiles) and a blue background (about 25%), with tiny cyan, orange, red, yellow, pink, black and green trace accents. This is a simple two-color level, but the gray face is so large that the core challenge is queue management โ never fill all five slots with gray, and always follow a gray tap with a small color to free a slot.
- Difficulty: Regular (Normal)
- Estimated moves: 20โ35 taps
Step-by-Step Solution
- Start by tapping the gray tile. Gray is the bunny's face and sits on the outermost layer, so it is reachable immediately. This is the largest single area on the board, so this is the long opening stretch. Keep the queue pointed at gray in batches and use the 2x speed-up button in the top-right corner to shorten the wait.
- While the gray carry is running, clear the tiny cyan, orange, red, yellow, pink, black and green trace tiles opportunistically. They become reachable as the face comes off; tapping them whenever a slot opens keeps the ants busy without blocking a slot.
- Continue tapping gray until most of the face is carried off. Do not switch to blue until the gray is nearly gone; any leftover gray keeps covering the background and blocks the ants' path inward.
- When gray is mostly gone, tap the blue tile. Blue is the background panel behind the bunny and was covered by the face, so it only becomes reachable now. Because it is final, the queue can safely be filled with blue to speed up the finish.
- Keep the five-slot queue under active control: with only two main colors plus trace accents sharing five slots, push gray plus at most one small color at a time, finish gray before starting blue, and never jam all five slots with gray alone.
Strategy & Reasoning
The level is built around the layered-stacking rule: a color that covers others must be carried away first, and the removal order measured in the solution video is gray, blue, which matches the geometry of the bunny face. Clearing the gray face before the blue background matters because it sits on top; tapping blue first would leave that face buried. The queue is still the bottleneck โ although only two main colors are present, the gray face is so large that the worst mistake is filling all five slots with gray, which leaves no room for the small traces and forces waiting. The efficient play is to alternate the huge gray face carry with the small trace colors so the ants are almost never idle. The 2x speed-up button should be active for the long gray face carry, since that single step accounts for most of the level's waiting time. If the queue jams, the Magnet tool pulls one whole color out of the line, while the Eraser is reserved for a single stuck tile.
Tips & Common Mistakes
- Filling all five slots with gray at once leaves no room for the small traces. Always follow a gray tap with a finishable small color to free a slot.
- Tapping the blue background before the gray face is gone is the classic mistake. The background tiles are still covered, so the ants have no path to them; always clear the face first.
- Ignoring the tiny cyan, orange, red, yellow, pink, black and green traces leaves slots blocked for no reason. Clear them opportunistically whenever a slot is free, instead of saving them all to the end.
Key Frames



