colonyflow Level 24
๐ Walkthrough
Overview
Level 24 is a Normal four-color stage whose target picture is a pixel-art peach: a large orange fruit body (about 46% of tiles), a cyan background panel (about 35%), a red blush on the fruit (about 14%), and a green leaf on top (about 5%), with tiny blue, yellow, gray and brown trace accents. The goal is to clear every tile by tapping the number tiles at the bottom so ants carry each color away. Because the tiles are stacked, the red blush must leave first, then the orange fruit body, with the cyan background and green leaf finishing as the bottom layers.
- Difficulty: Regular (Normal)
- Estimated moves: 30โ45 taps
Step-by-Step Solution
- Start by tapping the red tile. Red is the blush on the peach and sits on the outer layer, so it is reachable immediately. Tap it and let the ants march to the fruit and begin carrying the red squares away.
- Next, tap the orange tile. Orange is the peach fruit body โ the largest single area on the board โ so this is the long stretch of the level. Keep the queue pointed at orange in one continuous push and use the 2x speed-up button in the top-right corner to shorten the wait.
- While the orange carry is running, clear the tiny blue, yellow, gray and brown trace tiles opportunistically. They become reachable as the fruit comes off; tapping them whenever a slot opens keeps the ants busy without blocking a slot.
- When orange is mostly gone, tap the cyan tile. Cyan is the background panel behind the peach and was covered by the fruit, so it only becomes reachable now. Keep the queue pointed at cyan in one continuous push and keep an eye on the queue.
- Finish with the green tile. Green is the leaf on top of the peach โ the bottom layer โ so it is the last color to be exposed. Because it is final, the queue can safely be filled with green to speed up the finish.
- Keep the five-slot queue under active control: push one main color plus at most one small color at a time, finish a color before starting the next, and never jam all five slots with mixed colors.
Strategy & Reasoning
The level is built around the layered-stacking rule: a color that covers others must be carried away first, and the removal order measured in the solution video is red, orange, cyan, green, which matches the geometry of the peach. Clearing the red blush before orange matters because it sits on top; tapping orange first would leave that small tile buried. The queue is the bottleneck โ four main colors plus trace accents share only five slots, and the worst mistake is pushing orange and cyan at the same time, which leaves no room for the small traces and forces waiting. The efficient play is to alternate the large orange carry with the small red and trace colors so the ants are almost never idle. The 2x speed-up button should be active for the long orange fruit carry, since that single step accounts for most of the level's waiting time. If the queue jams, the Magnet tool pulls one whole color out of the line, while the Eraser is reserved for a single stuck tile.
Tips & Common Mistakes
- Tapping the cyan background before the red blush and orange fruit are gone is the classic mistake. The background tiles are still covered, so the ants have no path to them; always clear the fruit first.
- Running orange and cyan at the same time jams the five-slot queue and strands the small traces. Finish orange completely before starting cyan.
- Ignoring the tiny blue, yellow, gray and brown traces leaves slots blocked for no reason. Clear them opportunistically whenever a slot is free, instead of saving them all to the end.
Key Frames



