Brain Out 2 ยท Level 128

Brain Out 2 Level 128

๐Ÿ“ Walkthrough

Overview

Level 128 says "Help her fly to the sky!" A young witch in a pointy hat and cloak sits glumly on the grass under a tree, unable to take off. An airplane flies overhead and a bird perches near the branches. The victory line, "Nothing can be difficult for a witch!", appears once she is airborne on a broomstick.

  • Difficulty: Easy
  • Estimated moves: 1

Step-by-Step Solution

  1. Recognize who she is. She is a witch, and witches traditionally fly on broomsticks.
  1. Find a broom. She is sitting on the ground without one; give her a broomstick.
  1. She mounts the broom. The witch climbs onto the broomstick.
  1. She takes off. The broom lifts her into the sky, flowers swirling around her.
  1. Confirm. She soars through the air beside the plane and bird. The screen says "Nothing can be difficult for a witch!" and the level is cleared.

Strategy & Reasoning

This is a classic-identity puzzle. The girl is dressed as a witch, and the defining object that lets a witch fly is her broomstick. She is stuck on the ground only because she does not have a broom to ride.

The airplane and the bird are flying examples in the sky, not tools you use. The solution is simply to equip the witch with the broomstick that matches her identity. Once she is on the broom, she naturally levitates and flies.

The joke in the caption is that being a witch makes flight effortless โ€” she just needs her signature broom.

Tips & Common Mistakes

  • Mistake: trying to use the airplane. She cannot ride the passenger plane.
  • Mistake: trying to use the bird. The bird is too small to carry her.
  • Mistake: pushing her off the ground. She needs a broomstick. Give her the broom and she flies off on it.

Note: solution steps are based on visible frames only.

Walkthrough Notes

She is a witch sitting on the grass without a broom. The plane and bird are flying examples, but neither is a tool. Give her a broomstick so she can take off like a witch. The victory line "Nothing can be difficult for a witch!" confirms it. Compare this with waving at the plane: she cannot ride it. Her identity as a witch is the clue โ€” witches need brooms.

Why It Works

The girl is dressed as a witch, and witches in folklore fly on broomsticks. The airplane overhead and the bird are flying things, but neither can be picked up or ridden by her. The missing broom must be supplied. Once she has a broomstick, she naturally mounts it and levitates. The joke in the caption is that being a witch makes flight effortless. Do not try to launch her by jumping or by throwing her; the broom is the enabling object.

Handy Reminder

If the girl does not react immediately after you add the broom, make sure you have actually placed it in her hands rather than on the grass. She mounts it the moment the broom is equipped.

Key Frames

Brain Out 2 level 128 walkthrough key frame 1Brain Out 2 level 128 walkthrough key frame 2Brain Out 2 level 128 walkthrough key frame 3Brain Out 2 level 128 walkthrough key frame 4

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