Brain Puzzle 3 Level 17
๐ Walkthrough
Overview
Level 17 says "Help the girl reduce her head circumference." A girl in a pink nightgown stands in her room with a comically oversized, swollen-looking head relative to her tiny body. Outside the door a red-haired man in sunglasses teases "Baby, open the door quickly, I came to play with you." Around the room are a colorful abacus/ring toy behind her head, a laptop on a pink rolling table, an onion on that table, a sailor uniform laid on an ironing board with an iron, a washing machine, and a wall shelf. The joke solution has two halves, both spelled out by the on-screen hints.
- Difficulty: Easy
- Estimated moves: 3
Step-by-Step Solution
- Read the first hint. The line "Exhaust the brain cells so the head gets smaller" tells you to make her work her brain. Tap the laptop on the pink table (and the counting toy) so she starts studying/thinking hard, which burns brain cells and shrinks the swollen head.
- Let the head shrink. After the mental-work step the colorful counting toy and laptop are gone, and her head begins to reduce in size.
- Read the second hint. The line "Eat more to look bigger; the head appears smaller" tells you to make her body grow so the proportions fix. Use the food in the room so she eats and her body fills out.
- Check the proportions. In the later frame her head has returned to a normal, proportional size on a fuller body. The iron and other props are put away as she gets ready.
- Open up to the visitor. Once her head looks normal, she is ready to open the door, and the red "Completed" ribbon appears.
Strategy & Reasoning
This is a pure visual-gag puzzle about an exaggerated "big head" cartoon trope, and the game literally hands you the two-piece solution in the bottom text. First, "exhaust the brain cells" โ i.e., make her think hard, which in cartoon logic deflates the swollen cranium. Second, "eat more to look bigger" โ i.e., grow her body so the head is no longer disproportionately large by comparison. You do not physically squeeze or measure the head; you change the two things that make it look big.
The props map onto these ideas: the laptop and the abacus are the "think hard" tools, and the food is the "eat more" tool. The sailor uniform, the iron, the washing machine, and the onion are dressing for the getting-ready scene. The red-haired suitor outside is just motivation โ she wants to look right before opening the door.
Because the two hints are explicit, the solution is not obscure: trigger the mental work, then trigger the eating, until the head-to-body ratio normalizes and the completion card shows.
Tips & Common Mistakes
- Mistake: trying to physically shrink or measure the head. There is no tape or pump; the fix is the two tricks in the hints, not a direct manipulation of the head.
- Mistake: only doing one half. You must both exhaust her brain (laptop/study) AND feed her to grow her body. Doing only one leaves the proportions wrong.
- Mistake: ignoring the bottom hints. They state the exact mechanisms ("exhaust the brain cells," "eat more to look bigger"). Follow them rather than guessing at gadgets.