Brain Puzzle 3 Level 1
๐ Walkthrough
Overview
Level 1 is a wild-west shooting duel in which the protagonist must outscore a rival gunslinger. The screen shows two scoreboards: the rival already sits at 89 points, while the protagonist starts at 0. The player controls the purple-coated protagonist holding a revolver, aiming at a round bullseye target in the middle of the saloon scene. The core mechanic is extremely simple: tap the target to fire, and every successful shot raises the protagonist's score. Because the rival's 89 is a fixed target, the level is won the moment the protagonist's score passes it.
- Difficulty: Easy
- Estimated moves: 4
Step-by-Step Solution
- Read the objective at the top of the screen. The banner says "Help the protagonist score higher than the rival." Note the two scoreboards: blue "00" on the left belongs to the protagonist, red "89" on the right belongs to the rival. You need more than 89, so plan on at least four shots.
- Find the interactive target. In the center of the scene the protagonist aims his revolver at a glowing bullseye target. A white hand-cursor icon hovers over it, which is the game's way of telling you this is the tappable object. Ignore the onlookers, the cowboy hats on the table, the gun bag labeled "Revolver," and the speech bubble โ only the target reacts.
- Tap the target to fire the first shot. The protagonist fires and the left scoreboard changes from 00 to 40. The rival stays frozen at 89; he does not shoot back, so there is no time pressure.
- Keep tapping the target. After the second shot the score reads 40; after the third it reads 80. The score climbs in increments of about 40 per shot, so a fourth shot is required to exceed 89.
- Fire the winning shot. Tap the target once more. The score passes 89, the red "Completed" banner appears with confetti, and the green "Next" button pops up at the bottom. The level is finished โ no further interaction is needed.
Strategy & Reasoning
This opening level teaches the most basic interaction pattern of the game: find the glowing, hand-cursored object and tap it until the stated condition is met. The puzzle is deliberately trivial, and the trick is not in the thinking but in noticing that only the bullseye target is interactive while everything else in the crowded saloon is decoration. The score progression of 40 points per shot means the player can always plan ahead: at 0, one shot is clearly insufficient; at 40 and 80, the math says one more shot is still not enough, so the correct move is to simply keep firing rather than to search for hidden objects or alternative actions.
There is no alternative path. Tapping the rival, the onlookers, the hat, or the gun bag produces nothing, and there is no way to lower the rival's 89. The only variable is the protagonist's own score, and the fastest route is the straightest one: shoot four times. Because the rival never shoots back, the player is never punished for taking time, which makes this an ideal tutorial stage that establishes the "tap the highlighted object, watch the counter, reach the threshold" formula used throughout the rest of the game.
Tips & Common Mistakes
- Mistake: tapping people or props instead of the target. The saloon is full of animated characters and props, but only the glowing bullseye responds. Always look for the white hand-cursor and the pulsing highlight, and tap exactly there.
- Mistake: stopping after the score reads 80. 80 is still below the rival's 89, so the level is not complete. Do not stop at a "nice round number" โ check the scoreboard against the rival's number and keep firing until you pass it.
- Mistake: assuming the rival will shoot too. The rival stays at 89 permanently and never fires. If the level feels too easy, that is by design โ this is a tutorial. Just keep tapping until the "Completed" banner and the Next button appear, then move on.