Brain Test 5 ยท Level 16

Brain Test 5 Level 16

๐Ÿ“ Walkthrough

Overview

"Help the man cross the bridge!" A man in a white suit and brown hat stands on the left bank facing a broken wooden bridge spanning a gap filled with water. Green monster slime clings to the bridge ends, a loose rock sits on the right bank, and two spear-carrying strongmen guard the bridge in the later round. The crossing cannot be made straight over the damaged deck; the man eventually crosses through the water below in a small boat or tub under a checkmark.

  • Difficulty: Hard
  • Estimated moves: 4

Step-by-Step Solution

  1. Survey the crossing before moving him: the bridge deck is cracked and sagging, green slime blocks both ends, and the pit below holds water. The man cannot simply walk across the damaged planks.
  2. Deal with the green monster under the broken bridge before attempting the deck. The tree and bird present in the scene are the tools used to clear that hazard rather than fighting the monster directly.
  3. Reach the middle of the bridge, where the two strongmen holding spears stand on either side and block the deck route past them.
  4. Since the guarded bridge cannot be crossed on foot, take to the water: place the man in the boat or tub below the bridge and float him across the gap to the far bank.
  5. The finished state shows the man seated in the canoe on the blue water beneath the bridge, the green checkmark above, and the strongmen left standing on the banks.
  6. While dealing with the green monster under the broken bridge, keep the tree and bird in that part of the scene rather than pulling them toward the guarded middle of the deck; each obstacle stage uses its own nearby props.
  7. Before taking to the water, confirm the two spear strongmen still block the deck route; if the bridge were passable on foot, the boat or tub below would not be needed, and the finished canoe scene on the blue water confirms the water route was the correct crossing.

Strategy & Reasoning

The level stacks two separate blockers on the bridge route: the green monster at the broken approach and the armed strongmen at the guarded middle. Walking the deck fails against both, which is why the intended route leaves the bridge entirely and uses the water underneath. The tree and bird around the scene exist to handle the monster stage, and the boat or tub in the water handles the guarded stage, so each obstacle has its own matching solution rather than one universal action.
Alternatives fail because they treat the bridge as a normal footpath. Trying to step onto the sagging cracked deck ignores the slime at the ends, and trying to push past the spear strongmen ignores that they control the only deck passage. The loose rock on the bank is scenery for this crossing, not a stepping stone. Once the man is in the floating vessel, the water carries him across the gap without needing the bridge to be repaired or the guards to be removed.

Tips & Common Mistakes

  • Clear the green monster at the bridge approach first; stepping onto the slime-covered ends does not register as a safe crossing.
  • Do not try to squeeze or fight past the two spear strongmen on the deck; they block the foot route by design.
  • Remember the boat or tub below the bridge; the successful crossing happens on the water, not over the wooden planks.

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