Brain Puzzle 3 Level 28
๐ Walkthrough
Overview
Level 28 says "Help her figure out what's strange." A blonde girl in a yellow dress dozes on a subway bench, and around her is a pile of eerie details: blood streaks down the bench, a green monster glares through the window behind her, a red-framed creepy portrait hangs on the wall, a toolbox sits on the floor, a man lies on the floor under the bench clutching an axe, a blood puddle spreads on the floor, and a creepy animatronic bear stands in the corner. A phone lies on the seat and a fire extinguisher is mounted on the wall.
- Difficulty: Regular
- Estimated moves: 5
Step-by-Step Solution
- Wake her up to the danger. Tap the sleeping girl; she jolts awake shivering, and now the odd details can be dealt with.
- Spot the "odd liquid." The blood puddle on the floor is the first clue โ the bottom line "This liquid looks really odd..." points you to the red pool spreading on the floor near the toolbox.
- Deal with the monster at the window. Through the window behind her a green monster is visible. Tap the window area; "NO SMOKING" signs are slapped over it and then yellow-black caution tape is stretched across, barricading it.
- Use the toolbox and tape. Open the toolbox (a hammer is inside) and use the duct tape/caution tape to seal the broken, menacing window, matching the bottom line "Duct tape will hold it better."
- Let her exit safely. Once the immediate threats are contained, the scene transitions to a bright, normal station: the girl steps off the train onto the platform looking relieved. The red "Completed" ribbon appears.
Strategy & Reasoning
This is a "what is wrong with this picture" horror scene: the job is to notice the stacked creepy elements and then secure the dangerous ones. The game literally narrates the two fixes โ "this liquid looks odd" (the blood puddle) and "duct tape will hold it better" (the barricaded window). The visual progression confirms it: at 2:39 the monster window is covered in signs and the toolbox is open with a hammer; at 2:17 caution tape is stretched across the window.
The portrait, the axe, the fire extinguisher, and the bear are atmosphere rather than separate puzzles. The payoff is that once the girl recognizes the danger and the window is sealed, she gets off the train alive. The bright completion card (a clean subway car, her walking onto the platform, another girl at the doors) is the safe outcome.
Because the exact triggering taps for each horror element are not shown in close-up, the steps rest on the visible before/after changes in the frames.
Tips & Common Mistakes
- Mistake: leaving her asleep. Nothing gets dealt with until you wake her; start by tapping the girl.
- Mistake: ignoring the blood puddle. The bottom hint "this liquid looks really odd" flags the red pool on the floor โ examine it.
- Mistake: forgetting the window barricade. The monster at the window is the main threat; cover it with the signs and caution/duct tape until it is sealed.