Tricky Test 2 ยท Level 63

Tricky Test 2 Level 63

๐Ÿ“ Walkthrough

Overview

The prompt says "Tap in the following order:" and displays the sequence "1, 2, 3, 5, 4" in a white bar. Five orange octagonal buttons are scattered across the screen: button 1 is in the center, button 2 is top-left, button 3 is bottom-left, button 4 is bottom-right, and button 5 is top-right. The twist is that each button turns gray (disappears) after you tap it, so you must remember where the remaining buttons are located. You tap them in the order 1, 2, 3, 5, 4.

  • Difficulty: Hard
  • Estimated moves: 5 taps

Step-by-Step Solution

  1. Read the order bar at the top: "1, 2, 3, 5, 4".
  2. Memorize the positions of all five buttons before you start:
  • Button 1: center of the screen.
  • Button 2: upper-left.
  • Button 3: lower-left.
  • Button 4: lower-right.
  • Button 5: upper-right.
  1. Tap button 1 (center) first. It turns gray after the tap.
  2. Tap button 2 (upper-left) next. It turns gray.
  3. Tap button 3 (lower-left) next. It turns gray.
  4. Tap button 5 (upper-right) next. It turns gray.
  5. Finally tap button 4 (lower-right). It turns gray.
  6. All five buttons are now gray, and the level clears with a success checkmark.

Strategy & Reasoning

This is a memory-and-sequence puzzle. The order is explicitly given (1, 2, 3, 5, 4) โ€” note that 5 comes before 4, which is the deliberate irregularity. If you tap them in numerical order 1-2-3-4-5, you will fail at the last step because 4 and 5 are swapped in the required sequence. The second layer of difficulty is that each button fades to gray after being pressed, so after tapping 1, 2, and 3, you have to remember where 5 and 4 were because they are still orange but the screen around them has changed. The buttons do not move; they only deactivate. The puzzle tests whether you can follow the printed sequence exactly (including the swap of 4 and 5) while remembering positions. There is no hidden trick beyond memory and following the order.

Tips & Common Mistakes

  • Mistake: Tapping 1, 2, 3, 4, 5 in numerical order. Correct approach: the required order is 1, 2, 3, 5, 4 โ€” 5 comes before 4.
  • Mistake: Forgetting where button 5 is after earlier taps. Correct approach: memorize positions before starting: 5 is upper-right, 4 is lower-right.
  • Mistake: Tapping a gray (already pressed) button again. Correct approach: gray buttons are inactive; only tap orange buttons in the required order.
  • Mistake: Tapping too fast and missing a button. Correct approach: tap deliberately; the game does not penalize speed, only wrong order.

Additional Notes

This level is a memory-sequence test disguised as a simple tap order. The sequence bar at the top explicitly lists "1, 2, 3, 5, 4," and the deliberate swap of 5 and 4 is the main trap โ€” many players will reflexively tap 4 before 5 because they read it as numerical order. The buttons start orange and turn gray after each tap, so after tapping 1, 2, and 3, you still have to locate 5 (upper-right) and 4 (lower-right) from memory. There is no time limit, so you can pause and recheck the diagram. The level is the final one in this batch and serves as a nice recap of memory-tap mechanics. If you tap out of order, the level does not immediately fail but simply will not advance; you can observe which buttons turned gray and continue from the next required number.

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