Brain Test 5 Level 3
๐ Walkthrough
Overview
"Stop the crying!" shows a baby in a green onesie sitting on the floor with tears running down its cheeks. A milk bottle rests on a round table to the right, a teddy bear sits beneath that table, and a red toy cube lies on the floor. The baby calms only when its immediate need is met, then the crying returns and a second comfort object has to be offered; the level ends with the baby holding the bear and a checkmark.
- Difficulty: Easy
- Estimated moves: 2
Step-by-Step Solution
- Note the baby's expression: open mouth, raised arms, visible tears, so the first task is a physical comfort rather than a toy distraction. The window behind the baby is just scenery and cannot be moved.
- Take the milk bottle from the round table on the right and bring it to the baby. Offer it at the baby's mouth; the baby settles, the bottle on the table goes empty, and the first green checkmark appears beside the soothed baby.
- When the prompt changes to "Started crying again!", look at the thought bubble above the baby: it shows the teddy bear, which reveals the new need. A girl holding a pencil stands to the right, but she is not the source of comfort for the baby.
- Drag the teddy bear from under the table to the baby and let the baby hold it. The baby hugs the bear, stops crying, and the final checkmark appears beside the satisfied baby.
- Ignore the red cube on the floor; it does not calm the baby in either round, and tapping it only delays the solution.
Strategy & Reasoning
This is a two-stage need puzzle. The first round addresses hunger with the bottle, and the second round addresses comfort with the stuffed animal. The game signals each need through a different channel: in the opening the crying body language points to feeding, and in the return round the thought bubble explicitly pictures the bear, so you know which prop to pick up next.
Alternatives do not work because they misread the need. Tapping or dragging the baby itself never registers, because the level wants a prop delivered, not direct contact. Handing the red cube over treats the crying as boredom, which the second-round thought bubble rules out. The girl and her pencil are background characters introduced for the teasing round and are not interactive targets. Once you match each round's need to the object the scene highlights, the sequence resolves in two simple drags.
Tips & Common Mistakes
- Do not keep tapping the baby when it cries; the level rewards handing over a prop, not touching the child directly.
- Watch the thought bubble in the second round; it names the teddy bear, so do not go back for the bottle again.
- Release the bear in the baby's arms rather than on the floor nearby; the hold must register on the baby for the checkmark to appear.