Brain Out 2 ยท Level 147

Brain Out 2 Level 147

๐Ÿ“ Walkthrough

Overview

Level 147 says "Helping mermaids have a pair of legs." A mermaid with a fish tail sits puzzled beside a bubbling cauldron in a witch's cave. Shelves hold a skull, a blue flask, an eyeball, a black cat, a candle, and a green flask; a red mushroom is in her hand, purple mushrooms grow on the floor, and a spell book sits closed. The victory line, "It worked!", appears once she has legs.

  • Difficulty: Hard
  • Estimated moves: 3

Step-by-Step Solution

  1. Read the recipe. Open the closed spell book on the floor. It shows the formula: blue flask + purple mushrooms + red mushroom = a pair of legs.
  1. Add the blue flask. Take the blue bottle from the upper-left shelf and add it to the cauldron.
  1. Add the purple mushrooms. Take the purple mushrooms from the cave floor and add them.
  1. Add the red mushroom. The red mushroom she is holding goes into the pot.
  1. She drinks and grows legs. The mermaid takes the potion; her fish tail splits into a pair of human legs. The screen says "It worked!" and the level is cleared.

Strategy & Reasoning

This is a recipe puzzle. The cave is full of ingredients, but you cannot guess which combination works. The closed spell book is the key โ€” open it to read the exact formula.

The book specifies only three ingredients: the blue flask, the purple mushrooms, and the red mushroom. Adding the skull, eyeball, cat, candle, or green flask would be wrong. Once the correct three go into the cauldron, the potion grants her legs.

The eyeball, skull, and green flask are decoys. The lesson is to consult the spell book rather than tossing random things into the pot.

Tips & Common Mistakes

  • Mistake: throwing everything in. Random ingredients do not produce legs.
  • Mistake: ignoring the book. The closed spell book tells you the exact recipe.
  • Mistake: using the wrong items. Use only the blue flask, the purple mushrooms, and the red mushroom from the book's formula.

Walkthrough Notes

The mermaid wants legs, and the cauldron is ready. Open the spell book for the exact recipe: blue flask + purple mushrooms + red mushroom. Add only those three; the skull and eyeball are decoys. The victory line "It worked!" confirms it. Compare this with tossing everything in: wrong ingredients fail.

Why It Works

The mermaid wants legs, and the cauldron is ready, but the cave holds many ingredients. Random additions fail. Open the spell book for the exact recipe: blue flask, purple mushrooms, red mushroom. Add only those three. The skull, eyeball, and green flask are decoys. Following the book precisely is what grants legs. This is a recipe puzzle, not a free-form brew.

Handy Reminder

Do not add extra ingredients beyond the three in the recipe. The skull and eyeball are red herrings that would spoil the brew.

Key Frames

Brain Out 2 level 147 walkthrough key frame 1Brain Out 2 level 147 walkthrough key frame 2Brain Out 2 level 147 walkthrough key frame 3Brain Out 2 level 147 walkthrough key frame 4

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