Brain Find Level 117
๐ Walkthrough
Overview
Level 117 returns to the hot-spring pool, where a monkey, a cat, a dog, a black-faced sheep, and a pig are soaking, with food on the side table and a moon hanging above. The prompt calls out "Quack quack quack," and the target badge shows a green frog. No frog appears in the pool on the opening screen; it is hiding among the shrubs off to the side, and it only hops out after the bushes are disturbed to stir up the insects it eats.
- Difficulty: Regular
- Estimated moves: 3
Step-by-Step Solution
- Scan the spring first to confirm the target frog is not one of the bathers. The quacking sound is a misleading animal cue, while the badge clearly marks a frog, so keep the search away from the monkeys, cats, dog, sheep, and pig in the water.
- Check the food on the side table and the bathers eating it; these interactions are the same distractions seen in the earlier spring levels and do not reveal the frog.
- Swipe or scroll the screen to the side so the shrubs beyond the pool come into view. The bushes sit off the main spring area, which is why the opening frame does not show them.
- Tap the shrub clusters several times in a row to rustle the leaves. Repeated taps disturb the plants and cause small insects to fly up out of the foliage.
- Once the insects are airborne, the frog hops out from the hiding bush to catch them. Watch for the green frog emerging among the leaves near the stones at the pool edge.
- Tap the revealed frog to select it. The Good screen circles the green frog in the shrub area, confirming it as the target behind the quacking prompt.
- If nothing hops out after a few taps, keep striking the bush cluster rather than the open water or stones. The frog only appears after the insects are stirred up, and one gentle tap on the leaves usually is not enough to trigger the movement.
Strategy & Reasoning
The sound effect points at a duck or quacking bird, but the badge overrides that cue by showing a frog. This mismatch keeps players checking the water for a hidden duck, while the real target lives in the border greenery. Reading the badge before acting avoids chasing the animal the prompt mentions instead of the one requested.
The shrub works as a two-layer hiding spot. The frog is concealed behind leaves, and it will not emerge until the bush is disturbed enough to produce food. The insects are the trigger for the frog's movement, which means the taps on the foliage are not just searching; they are setting up the condition that draws the frog out.
The screen also needs to be panned sideways to reach those shrubs, which explains why the spring bathers and table occupy the opening view. Following the border plants after ruling out the water keeps the search ordered, and waiting for the frog to hop out before tapping avoids an early miss on an empty bush.
Tips & Common Mistakes
- Mistake: looking in the pool or at the table for a duck or frog among the bathers. Correct approach: the target frog hides in the side shrubs, not in the spring.
- Mistake: tapping the bush only once and waiting for the frog to appear. Correct approach: tap the shrub several times to stir up insects; the frog hops out to eat them afterward.
- Mistake: selecting an insect or a bather that moves during the sequence. Correct approach: the target is the green frog; tap it only after it emerges from the bush.