Tricky Test 2 Level 13
๐ Walkthrough
Overview
This level is a physics/gravity trick. The instruction at the top reads "Can I have some Ketchups?" and in the center sits a glass tomato ketchup bottle, full of red ketchup, with a white label reading "TOMATO KETCHUP" and a tomato illustration. The bottle is standing upright with its neck at the top. Real ketchup is thick and does not pour out of an upright bottle on its own; the classic way to get it out is to invert the bottle so gravity pushes the contents toward the opening. The solution is to physically turn your phone upside down 180 degrees so the bottle's neck points down and the ketchup pours/squirts out.
- Difficulty: Regular
- Estimated moves: 1 device flip
Step-by-Step Solution
- Read "Can I have some Ketchups?" Look at the upright ketchup bottle in the middle of the screen.
- Tapping the bottle, tapping the cap, or shaking the phone side to side does nothing on its own.
- Physically rotate the phone 180 degrees so the screen is upside down. The bottle on screen inverts with it, neck pointing down.
- As soon as the device is upside down, the thick ketchup inside the bottle surges toward the opening and squirts out in a red stream.
- Keep the phone inverted for a moment until the ketchup visibly gushes out of the bottle neck. The success animation (two hands gripping the bottle) plays and the level completes.
- You can rotate the phone back to normal after the ketchup has come out.
Strategy & Reasoning
The puzzle is a real-life physics joke. Everyone knows ketchup is viscous and gets stuck in the bottom of an upside-down-unopened bottle; the standard solution is to flip the bottle over so gravity moves the ketchup toward the cap. The game uses the device's orientation sensor to detect the 180-degree flip and triggers the ketchup-squirting animation.
The trap players fall into is trying to squeeze the bottle on screen, tap the cap, or wiggle the phone. Those gestures do not engage the accelerometer-orientation check the level is looking for. The required action is a clean full flip, not a shake.
Once the ketchup shoots out, the game treats it as successfully having dispensed ketchup. The bottle may appear to spurt ketchup upward on screen because of the way the animation is drawn, but the trigger event is the phone flipping.
Tips & Common Mistakes
- Common mistake: Tapping the bottle or the cap. The bottle is not a button.
- Common mistake: Shaking the phone back and forth. The level wants a 180-degree upside-down flip, not a shake.
- Tip: Make sure auto-rotate / screen orientation is unlocked on your phone so the game can detect the flip.
- Tip: Hold the phone fully upside down (top edge down) for a full second; the ketchup needs a moment to respond.
- Tip: After the red ketchup visibly spurts out, you have solved it and can turn the phone back.